Issue
I have added the Facebook SDK (v7.10.1) to my Unity project, where I have the Gamespark SDK, too.
When I build the game I get a re-package error.
Anyone a idea what's the problem?
CommandInvokationFailure: Failed to re-package resources.
D:\Programmieren\Zubehör\Android SDK\build-tools\25.0.2\aapt.exe package --
auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I
"D:/Programmieren/Zubehör/Android SDK\platforms\android-26\android.jar" -F
bin/resources.ap_ --extra-packages com.facebook:com.facebook.android -S
"E:\Programmieren\C#\workspaces\Ice Slider\Unity3d\Ice
Slider\Temp\StagingArea\android-libraries\facebook-android-sdk-4.23.0\res" -
S "E:\Programmieren\C#\workspaces\Ice Slider\Unity3d\Ice
Slider\Temp\StagingArea\android-libraries\facebook-android-wrapper-
7.10.1\res"
stderr[
E:\Programmieren\C#\workspaces\Ice Slider\Unity3d\Ice
Slider\Temp\StagingArea\android-libraries\facebook-android-sdk-
4.23.0\res\values\values.xml:131: error: Error retrieving parent for item:
No resource found that matches the given name
'@style/Theme.AppCompat.NoActionBar'.
E:\Programmieren\C#\workspaces\Ice Slider\Unity3d\Ice
Slider\Temp\StagingArea\android-libraries\facebook-android-sdk-
4.23.0\res\values\values.xml:136: error: Error retrieving parent for item:
No resource found that matches the given name
'@style/Theme.AppCompat.Dialog'.
]
stdout[
Configurations:
(default)
Files:
AndroidManifest.xml
Src: () AndroidManifest.xml
Solution
I got the solution for this problem. Here are few steps to do:
- Delete Facebook SDK folder.
- Delete PlayServicesResolver folder.
- Delete Plugins Folder.
- Now comment the code using Facebook API and namespaces.
- Now import FacebookSDK 7.10.0 and configure it with project details in Edit-setting option.
- Now regenerate Android Manifest file and uncomment the code.
Now you can successfully build Apk for your project.
Answered By - Robin Anttal
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