Issue
I'm trying to implement something similar to OnBackPressed() in a fragment in Xamarin, but the only solutions I found so far are for Java.
Here is one example in Java that does what I want:
OnBackPressedCallback callback = new OnBackPressedCallback(true) {
@Override
public void handleOnBackPressed() {
Toast.makeText(mContext, "back pressed", Toast.LENGTH_SHORT).show();
// And when you want to go back based on your condition
if (yourCondition) {
this.setEnabled(false);
requireActivity().onBackPressed();
}
}
};
How could I go about converting that piece of code into C#?
Solution
UPDATE
Create an interface for handling your event:
public interface IOnBackPressedHandler
{
bool OnBackPressed();
}
In your activity(below is just an example) setup your interface callback as follows
public class FragActivity : AppCompatActivity
{
public override void OnBackPressed()
{
Fragment fragment = SupportFragmentManager.FindFragmentById(Resource.Id.yourFragmentId);
if (!(fragment is IOnBackPressedHandler) || !((IOnBackPressedHandler)fragment).OnBackPressed()) {
base.OnBackPressed();
}
}
}
Finally, your fragment would look something like that :
public class SomeFragment : Fragment, IOnBackPressedHandler
{
public bool OnBackPressed()
{
//Callbacks will be received here.
return true;
}
}
Hope this makes it easier to understand. You can also make this method a part of your base Fragment mark it as virtual and then have all classes inherit this to keep overriding it...
OG answer:
Well you cannot have anonymous classes in C#, So just create a Class that inherits this Abstract class and you're good:
public class HandleOnBackPressedCallback : OnBackPressedCallback
{
public HandleOnBackPressedCallback(bool enabled) : base(enabled)
{
}
public override void HandleOnBackPressed()
{
Toast.MakeText(context, "back pressed", ToastLength.Long).Show();
// And when you want to go back based on your condition
if (yourCondition)
{
this.setEnabled(false);
requireActivity().onBackPressed();
}
}
}
Good luck!!
Answered By - FreakyAli
0 comments:
Post a Comment
Note: Only a member of this blog may post a comment.