Issue
I have a problem with my imageview not changing after picking an image from an array (xml resource), but falling back into the default value.
Content of my MeasurementActivity.java
public class MeasurementActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_measurement);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
final ImageView imageViewMeasurement = (ImageView) findViewById(measurement_image_view);
//Button here to change the image in the imageView "imageViewMeasurement"
Button button_like = (Button) findViewById(R.id.button_like);
button_like.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Log.d("MYAPP", "Like-Button clicked");
/*imageViewMeasurement.setImageResource(R.drawable.p13);*/
TypedArray images = getResources().obtainTypedArray(R.array.images_primes);
int chosenImageNumber = (int) (Math.random() * images.length());
// setImageResource to the random chosenImageNumber
imageViewMeasurement.setImageResource(images.getResourceId(chosenImageNumber, R.color.colorPrimaryDark));
images.recycle();
// Confirmation if the random generator picked a Number from the array
String chosenImageNumberTest = String.valueOf(chosenImageNumber);
Log.d("MYAPP Choice Number", chosenImageNumberTest);
}
});
}
}
Content of my array_images_measurement.xml:
<resources>
<array name="images_primes">
<item>"@drawable/p1"</item>
<item>"@drawable/p15"</item>
<item>"@drawable/p20"</item>
<item>"@drawable/p25"</item>
<item>"@drawable/p30"</item>
<item>"@drawable/p35"</item>
<item>"@drawable/p40"</item>
<item>"@drawable/p45"</item>
<item>"@drawable/p50"</item>
<item>"@drawable/p55"</item>
<item>"@drawable/p60"</item>
<item>"@drawable/p65"</item>
</array>
<array name="images_target">
<item>"@drawable/t1"</item>
<item>"@drawable/t5"</item>
<item>"@drawable/t10"</item>
<item>"@drawable/t15"</item>
<item>"@drawable/t20"</item>
</array>
Content of my activity_measurement.xml:
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentTop="true"
android:layout_alignParentStart="true">
<ImageView
android:id="@+id/measurement_image_view"
android:layout_width="match_parent"
android:layout_height="400dp"
android:layout_alignParentLeft="true"
android:text="Left"
android:src="@drawable/starttest"
android:padding="10dp" />
<Button
android:text="@string/button_like"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/button_like"
android:layout_marginBottom="26dp"
android:layout_alignParentBottom="true"
android:layout_alignParentStart="true" />
</RelativeLayout>
Expected behaviour:
- I click on the button id: "button_like", the image "starttest" (as declared in activity_measurement.xml) changes to a randomly picked image from the array "images_primes" (11 imtems to choose).
Actual happening:
- I click on the button id: "button_like", the image "starttest" changes to the default color ("R.color.colorPrimaryDark").
- The log-output seems ok, it every time I use the button it shows an other (random) number
- Changing the command just to change the image without picking it from a xml resource (imageViewMeasurement.setImageResource(R.drawable.p13)); works without any problems
Question: Why do the images not show up (or the imageview doesn't refresh (?))?
Best tigercode
Solution
You are defining your array wrong. and because your app can't find the correct item it goes back to the default image. a drawable is a id and an ID is an integer (you have strings) try this:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<array name="random_imgs">
<item>@drawable/tests1</item>
<item>@drawable/tests2</item>
<item>@drawable/tests3</item>
</array>
</resources>
And for retreiving the drawable
TypedArray imgs = getResources().obtainTypedArray(R.array.random_imgs);
Random r = new Random();
int i = random.nextInt(imgs.size() -1);
// get resource ID by index
imgs.getResourceId(i, R.color.colorPrimaryDark)
// or set you ImageView's resource to the id
mImgView1.setImageResource(imgs.getResourceId(i, R.color.colorPrimaryDark));
// recycle the array
imgs.recycle();
Answered By - vanlooverenkoen
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