Issue
I have been trying to integrate Social login in my react native project in which I was able to do facebook login successfully but it is failing to signin to google. react-native-google-signin library is used for google.
The code I have used.
componentDidMount() {
GoogleSignin.hasPlayServices({ autoResolve: true }).then(() => {
// play services are available. can now configure library
}).catch((err) => {
console.log("Play services error", err.code, err.message);
})
GoogleSignin.configure({
scopes: ["https://www.googleapis.com/auth/drive.readonly"], // what API you want to access on behalf of the user, default is email and profile
// iosClientId: <FROM DEVELOPER CONSOLE>, // only for iOS
webClientId: "xxx", // client ID of type WEB for your server (needed to verify user ID and offline access)
// offlineAccess: true // if you want to access Google API on behalf of the user FROM YOUR SERVER
//hostedDomain: '' // specifies a hosted domain restriction
//forceConsentPrompt: true // [Android] if you want to show the authorization prompt at each login
//accountName: '' // [Android] specifies an account name on the device that should be used
})
.then(() => {
// you can now call currentUserAsync()
});
_signIn = async () => {
try {
await GoogleSignin.hasPlayServices(
)
const userInfo = await GoogleSignin.signIn();
console.log('User Info --> ', userInfo);
this.setState({ userInfo });
} catch (error) {
console.log('Message', error.message);
if (error.code === statusCodes.SIGN_IN_CANCELLED) {
console.log('User Cancelled the Login Flow');
} else if (error.code === statusCodes.IN_PROGRESS) {
console.log('Signing In');
} else if (error.code === statusCodes.PLAY_SERVICES_NOT_AVAILABLE) {
console.log('Play Services Not Available or Outdated');
} else {
console.log('Some Other Error Happened');
}
}
};
The error response:
Message: A non-recoverable sign in failure occurred -catch error
Solution
That's due to the clientId. In google developer console, When you configure the project for webClientID, instead of creating a new project choose an existing one, i.e create the project first and then choose it for creating credentials.
Create a new project first as of in below picture
then choose that project from the list to create credentials
It worked for me.
And coming to sign in configuration
GoogleSignin.hasPlayServices({ autoResolve: true }).then(() => {
})
.catch((err) => {
console.log("Play services error", err.code, err.message);
})
GoogleSignin.configure({
scopes: ["https://www.googleapis.com/auth/userinfo.profile"],//scopes as you need
webClientId: "***(Your clientId)",
//iosClientId: <FROM DEVELOPER CONSOLE>, // only for iOS
//offlineAccess: true, //(give it true if you need serverAuthCode i.e cross client authorisation)
//hostedDomain: ''
//forceConsentPrompt: true // [Android] if you want to show the authorization prompt at each login
//accountName: ''
})
Answered By - Chaithanya Krishna
0 comments:
Post a Comment
Note: Only a member of this blog may post a comment.