Issue
I am working of new Android L preview and now dealing with tinting concept on drawable.
I want to know if there is anything new regarding drawable tinting in Android L Developer Preview.
I read this this documentation which says:
The Android L Developer Preview enables you to define bitmaps or nine-patches as alpha masks and to tint them using a color resource or a theme attribute that resolves to a color resource (for example,
?android:attr/colorPrimary
). You can create these assets only once and color them automatically to match your theme.
But I didn't understand how it is different from previous version. I know how to use ColorFilter
or PorterDuffColorFilter
to apply tint on image. Any help regarding this will be appreciated.
Solution
Starting in L, you can specify tints in XML. These can reference theme attributes (as shown), color state lists, color resources, or explicit hex color codes. By default, the tint mode is SRC_IN, but it can be set to something else using the android:tintMode attribute.
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="@drawable/my_icon"
android:tint="?android:attr/colorControlNormal" />
The default controls all use ?android:attr/colorControlNormal for their normal state (e.g. an unchecked check box) and ?android:attr/colorControlActivated (which maps to ?android:attr/colorAccent by default) for their activated state (e.g. a checked check box).
You can use these attributes in your own app drawables to inherit the default framework colors, or you can redefine them to change the default or activated control colors. You can also reference attributes specific to your app (as shown).
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="@drawable/my_icon"
android:tint="?attr/myThemeAttribute" />
Answered By - alanv
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